mg. Based in Brazil
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Gib.meme

How I built the visual identity and UI system for a blockchain card game, balancing meme culture with functional clarity in a fast‑paced development environment.

Gib.Meme — cover
Project Details

My Role

Product & Brand Designer (Focus on UI, Visual Identity, and Execution).

  • UI/UX Design
  • Brand Design
  • Prototyping
  • Visual QA
  • Assets AI Generation

Duration

Approximately 1 year.

Team Involved

  • 1 Product Manager
  • 1 Product Designer
  • 2 Software Engineers

The Impact

Designed and delivered the entire MVP interface from scratch under aggressive deadlines. Built a scalable Design System that standardized components and streamlined technical handoff, translating complex Web3 flows into a visually accessible experience.

Highlights

  • Architecture & Flows (UX): I mapped and restructured the main navigation to simplify complex Web3 journeys, such as the hybrid login flow, making them accessible to casual players.
  • Interface Design (UI): I delivered high-fidelity prototyping for mobile and desktop, focused on reducing cognitive load and providing clarity for user transactions.
  • Design System & QA: I structured a scalable Design System and QA process from scratch, with dynamic components and variants, ensuring visual consistency, reducing rework, and improving development efficiency under tight deadlines.
  • Brand & Art Direction: I created the complete visual identity, from the initial concept to proprietary hand-drawn illustrations, bridging the gap between Product and Branding.
The Design Challenge

The real challenge wasn't speed — it was designing one interface for two opposing audiences: casual gamers who want fun without friction, and crypto investors who demand data and precision.

The project brief came with a clear direction from leadership: create a collectible card game on the Solana blockchain, capitalizing on the viral culture of memes. With the business strategy and user profiles already defined in a top-down format, my core problem to solve was strictly one of visual and interface execution: how to balance conflicting aesthetics and technical needs within a single platform?

The system had to accommodate two opposing realities simultaneously:

  • The Casual Gamer (Web2), who seeks fun, dopamine, a vibrant visual style, and needs to be shielded from any technical friction, such as crypto jargon or complex wallet setups.
  • The Crypto Investor (Web3), who demands clear on-screen data, efficient architecture, zero distractions, and speed for signing transactions and optimizing returns.

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